I still feel nostalgic for The Crew. It’s not that it was an excellent racing game—it wasn’t. Not by any means. The early hours were a grind, trying to get your car to handle like a car instead of a super-powered tractor, and even once you’d leveled up enough to drive halfway decent it still never felt as solid as a Need for Speed or a Forza game.But the map. That incredible, America-spanning map with its theme park representations of San Francisco, Los Angeles, Detroit, New York City, Miami, and everything in between. In my review back in 2014 I referred to The Crew as “stellar virtual tourism,” and “a tribute to American car culture.” It was both. It was a game about discovery, a history of America told through landmarks both natural and man-made. It was Simon & Garfunkel’s “America” crackling through a racing-striped Charger.It was a mediocre “game” maybe, but still something special. Special enough that, despite giving it a middling score, I still remember my experience with The Crew better than many games from 2014 I actually did enjoy.A sequel? Yeah, I’m interested.Not that I have much to go on, yet. Ubisoft’s E3 demo was either maddening or… Read full this story
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The Crew 2 hands-on preview: Virtual tourism by land, sea, and air have 349 words, post on www.pcworld.com at June 20, 2017. This is cached page on Gatofuns. If you want remove this page, please contact us.